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About Me
Hi there! I'm a passionate developer specializing in game engine technology and interactive 3D graphics. My journey involves diving deep into low-level rendering, building tools for creators, and crafting immersive gameplay experiences.
Whether it's optimizing Vulkan renderers, scripting in Python for Maya, or building gameplay systems in Unreal/Unity, I love solving complex problems. I'm always looking for the next challenge in graphics and game tech.
Featured Projects
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